Supersoldier breakout is a combat focused level with interactive environments, a dark grimy atmosphere and a strong power fantasy. Inspired by games like Darktide and Doom, I created this project with UE5 Blueprints and all the models in Blender.
Out of Hand is a fast paced action party game where you Shoot, Explode, Push and Slash your friends off the level. Be the last one remaining to get a point and quickly move on to the next level.Out of Hand was created by 3 people and started of as a student project at Högskolan i Skövde, developed in Unity. My responsible areas of this project mainly included level design, 3D Graphics, sound design as well as some QA and game design.
Birrbo and the Megastew is an open-world platformer puzzle game where you play as a young dragon, using a sled and frost breath to explore and traverse the world.
In this project I focused on worldbuilding and exploration, rewarding players who explore off the main path to create a world that feels alive and engaging to explore.
Unreal Engine 5
Scriped gameplay in Blueprints
Models created in Blender